Halo: Combat Evolved Website

Human and Covenant Vehicles

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The Pillar Of Autumn
Halo
The Truth And Reconciliation
The Silent Cartographer
Assault On The Control Room
343 Guilty Spark
The Library
The Two Betrayals
Keyes
The Maw
Halo Original Soundtrack

Halo is vast and you need to cover a lot of ground quickly, so vehicles are indispensable. Therefore, hijacking Covenant vehicles is useful and necessary. The strength provided by your MJOLNIR armour allows you to right overturned vehicles by standing next to the behicle and pressing the X button.

HUMAN VEHICLES-
 
M 12 LRV:
Crew- 1 + 1 (plus 1 more in rear)
Weight- 3.25 tonnes
Armament- 12.7mm three-barreled machine-gun
The M 12 light reconnaissance vehicle, or Warthog, is the standard vehicle of the UEG armed forces. It is fast and maneuverable, but prone to rollovers during hard cornering. A three-barreled machine-gun is mounted in the rear of the vehicle. Armed passengers significantly increase the unit's anti-infantry capacity.
 
 
M8088 Scorpion MBT:
Crew- 2 (or 1 cyborg)
Weight- 66 tonnes
Main Gun- 90mm HV (High Velocity)
Secondary/ Coaxial Gun- 7.62mm AP-T (Armour Piercing, Tracer)
The Scorpion Main Battle Tank is primarily an anti-vehicleweapons platform, but it also has very high anti-infantry capabilites. Its ceramic-titanium armour makes it nearly invulnerable to small arms fire, but its deep dead-zone, or the area within which fire from the tank's guns cannot hit targets, puts it at risk from enemy anti-tank infantry. Up to four soldiers may ride on (and fire from) the Scorpion's track pods. Riding on a tank is always hazardous and should be done only when the advantages outweigh the risks.
 
 
COVENANT VEHICLES-
 
Ghost:
Crew- 1
Weight- 3.25 tonnes
Armament- Two Plasma Cannons (100-250 kW range)
The Ghost is the Covenant's standard reconnaissance and rapid attack vehicle. It is equipped with two of what are now accepted as the standard light vehicle mounted weapons: a directed energy weapon capable of projecting a bolt of super-heated plasma in the 100-250 kW range. While the vehicle is fast and maneuverable, the driver is virtually unprotected.
 
 
Banshee:
Crew- 1
Weight- 2.25 tonnes
Armament- Two Plasma Cannons (100-250 kW range)
Secondary Weapon- Two Fuel Rod Cannons
The Banshee is the Covenant's standard ground assault aircraft. It is very fast, extremely maneuverable and capable of hovering. It has two weapon pods mounted to wither side of the fuselage. Both of these pods contain a light plasma cannon and  a fuel rod cannon. Though small arms fire may disrupt or disable the pilot, only heavy weapons are capable of inflicting damage or destroying the vehicle.
 

Now that you know all the basics and background information for the game, it is now time to learn the different controls in order to move through the game.