To draw a weapon and lock onto enemies, click the Right
Thumbstick to enter the target lock mode. This will automatically select the last firearm Neo used, or the most powerful firearm
available to Neo. To fire, pull the Right Trigger.
You can use the Inventory Manager to select firearms manually, so you can be sure
to have the right gun in Neo's hand at all times. Each firearm has specific strengths and weaknesses- you'll need to learn
which is the right tool for the job.
To holster firearms, click the Right Thumbstick to exit target lock mode or attack
an enemy hand-to-hand.
In some instances, Neo can wield tw firearms at the same time- one in each hand-
for extra kicks.
Pistol- The pistol is Neo's starting weapon for most levels. It does moderate damage,
with a moderate effective range. The pistol is semi-automatic, but can be fired quite rapidly when Neo uses focus. Neo can
wield dual Pistols, one in each hand.
Agent's Pistol- The massive handgun is carried by Agents and packs a major punch.
Heavy kickback makes it slightly less accurate than a standard pistol, especially when fired rapidly.
Submachine Gun- Not as accurate as a pistol, but favoured by SWAT teams for its
high rate of fire. Neo can wield dual submachine guns, one in each hand.
Shotgun- SWAT entry teams often carry shotguns, which are useful at medium range
but have devastating effects at close range.
Double-Barreled Shotgun- These weapons deliver massive damage at very close range,
but are nearly useless at greater distances. Neo can wield dual double-barreled shotguns, one in each-hand- the double damage
will take down even the dealiest enemies in one blast.
Assault Rifle- Fully automatic, the assault rifle delivers a precise powerful punch
at even the longest range.
Grenade Launcher- The grenade launcher fires an explosive round that detonates
on impact. The blast eliminates or severely damages everyone within the blast radius.
Grenades are useful for attacking enemies that are behind cover, as well as for
taking on Agents, who can dodge ordinary bullets but cannot dodge entire explosions.
Arm and throw grenades the same way you use a firearm- click the Right Thumbstick
to draw a grenade and lock onto an enemy, and pull the Right Trigger to throw.
Tear Gas Grenade- Gas grenades release dangerous, choking gas that limits Neo's
ability to target enemies and use Matrix abilities. Enemies affected by the gas become disoriented, severely hampering their
ability to fight and shoot.
Flash Bang Grenade- A flash-bang detonates with a tremendous shock and blinding
flash, disorienting everyone within the effective radius.
Fragmentation Grenade- This standard, military-style grenade deals a large amount
of damage to targets in its blast radius.